Medusa

Clayton Devoy Carpenter

Aspiring Game Programmer

Medusa

Navigate through a 3D maze by changing gravity

 

Project length: 9 weeks

 

Platform: PC

 

Engine: In-house enginge (Tengine) with Havok Physics

 

Game Description: Navigate through a wrecked ship by switching your personal gravity up or down. Each level has four buttons that you need to press to unlock the door to the next level. Avoid falling out of the ship and the hot heat sinks!

 

My contribution: Most of my time spent on this project was learning how Havok Physics works and implementing it. I also worked on lighting, loading and handling the art assets and models. The last part of the project was spent using the systems my co-programmer made to put the game together. For example the buttons, particles and heat sinks had their own systems, and I implemented them into the levels.

© Clayton Devoy Carpenter

clayton@devoy.se

Last updated: Feb 10 - 2015