Clayton Devoy Carpenter

Aspiring Game Programmer


Get to the end, but look out for obsticles and wolves

Click on a picture to enlarge it.

Project length: 5 weeks


Platform: PC


Engine: In-house enginge (Tengine)


Game Description: Drive a stagecoach through a forest as fast as possible, but avoid the the debris on road that can slow you down or make you lose cargo. The faster you get to the end and the more cargo you have left the more you will get paid.


My contribution: I worked on handling the loading and collision with obstacles. I also did the coded the UI elements and made the point system. The largest task I had was to communicate with the artists on how graphical assets work in the game engine, and make sure that the assets they made would work in-game.

© Clayton Devoy Carpenter

Last updated: Feb 10 - 2015